ENTITY ball_wa IS END ENTITY ball_wa; ARCHITECTURE simple OF ball_wa IS QUANTITY v: real; QUANTITY s: real; CONSTANT G: real := 9.81; CONSTANT Air_Res: real := 0.1; SIGNAL damping: real := -0.7; signal v_at_impact : real:= 0.0; signal impact: boolean; BEGIN if domain = quiescent_domain use v == 0.0; s == 30.0; elsif impact use v == damping*v_at_impact; s == 0.0; else s'dot == v; v'dot == -G; end use; process begin wait until not s'above(0.0); if v < -1.0e-9 then v_at_impact <= v; impact <= true, false after 1 us; else damping <= 0.0; impact <= true; end if; end process; break on impact; END architecture simple;